AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Mario is missing 18 download11/10/2022 This money is not used to fund any specific projects (for copyright reasons) although I -will- use it to pay voice actors, artists, other animators and musicians to help improve the quality of my projects and allow for bigger things. When you make a pledge you are donating directly to me, Ivan Aedler.īy being a Patron you are allowing me to focus on creating content I think my fans will enjoy the most instead of needing to take commissions or bother with miscellaneous distractions. Pledge proceeds do not go toward any individual project. Most of the funds I receive from supporters will be directly invested in the game updates, some with life support (food, coffee), server and energy bills (I use 2 PCs and I have a backup system in order to always work with the latest version), paid plugins the game could have, provided patrons want it (in the future, when one of more of those games are in Unity, I plan having a SVG vector plugin, so the games will be smooth instead of pixelated in zoom ins) and paying others to help me make huge projects, more than just simple games and animations. MID remake by me, or the usage of older songs), programming and so on. I do almost everything in my flash projects by myself, designing and planning the project, drawing the artwork, doing the animation, music (mostly a. Contributor: Blargh (Koopaling scenes, animation and model creation) Ivan Aedler (coder, 3d artist, scripter, music remaker, animator, model creation) Jasmine's: an Embarrassed adventure - from Aladdin (Adult) Games I would like to make (parodies) as a transformative work: Krystal AE (based on Krystal G by GoRepeat). Wonderful Sonja (Based on Wonderful Pink) - CONCEPTUAL STAGE Keep in mind that you can donate anonymously in case of privacy concerns! I'll be keeping an ear open to all of my supporters to see what they want me to focus on. As a Patron, if you want to see a particular project be revisited or updated you can vote for it. By becoming a Patron you are directly supporting the development of projects like these and new projects in the future. )Īll of these games WILL be free to play at any time. I plan on making a wall of top-features the game should have, and also add user-requested features, provided we do a kind of voting system with things the players want so when I implement it as many of you can enjoy it as possible. Keep in mind that you can set a monthly limit, pledge anonymously, or cancel your pledge anytime you want. This allows me to continue working on and updating the projects I think my fans will love the most. With Patreon, you pledge a small amount of money each time I do a major project update to directly support me for all of my efforts. Sometimes I don't even have coffee in order to make me focused. Sometimes I have restless nights figuring out how to fix that annoying bug you are having, or to add a feature to the game. In order to accelerate its development, making me more dedicated to the game, I have to rely on people that enjoy my content enough to support my work. We can make the utmost dream of a full game with all levels and hundreds of scenes. Then I decided to make another game from scratch, this time with unicque characters, using some ideas from Wonderful Pink game. I like to walk, jog, ride a bicycle, and I don't have a car.įor my projects, I have developed Krystal AE version (in LOK site) and PUT (Peach's Untold tale), a freeware parody adult game with a focus on tons of levels and scenes, and given endless and free support (EDIT: Nintendo recenly issued a DMCA but I am defending the game existence as a Transformative work so it's in PAUSED mode with no links of it anymore). I love my country, mostly the nature, which refreshes me in order to continue making new content. That is, games you can hover around and do many things. One of my passions is to be able to create Flash or HTML5 demos/galleries and 3D art, but my goal is to create 'huge non-linear online games'. I've been programming since 2007 (I am a Computer Scientist), but I work more in Java and with research texts about algorithms and JSF projects. I have been developing Flash games since 2011. My Wonderful Sonja game is still in design phase.
0 Comments
Read More
Leave a Reply. |